Entry 5th February 2026: Post 1: Atari Game - Missile Command.
Atari Game - Missile Command.
As promised that final salvo in respect of Missile Command. Before
launching into the blog I did do some research on why Atari were
somewhat relaxed regarding clones of the game. To put into context
Atari were selling something like 20000 arcade machines of the
game and that is where their focus was. There was never any attempt
in truth to clone the arcade machines cus those in the business
were not minded to take on Atari. Seems Atari didn't consider the
actual video game worth fighting over.
Anyway .. that distinction between arcade game and video computer
system is important. The game Missile Command was initially created
for the cabinets. The guy in charge at Atari Gene Lipkin had always
been keen to create a game based around the 1974 Missile Radar idea.
He charged Steve Calfe to make this happen. Consequently Dave Theurer
was assigned the game and he in turn brought onboard Rich Adams.
The arcade version which features trackball control was lunched in
1980. It was a purely defense based game with no attacking response
beyond downing all incoming missiles. The original was based on a
nuclear attack on cities and became what is called a time based game.
High scoring being the key before all your cities are destroyed.
When asked of his proudest moment Dave Theurer said he enjoyed seeing
his game featured in Terminator 2. He was relatively insistent that
the game be a defense based game.
And so the original game was an arcade based trackball game.
Moving on to the video game, Missile Command was released for the Atari
2600 (VCS) in 1981. The idea based on the concept of defending six
cities from incoming ballistic missiles. This version was designed by
Rob Fulop and simplified the controls given there was no trackball. The
game went on to become one of the console's most popular, high scoring
games.
Hopefully I only referred to Missile Command in all of that. The game
also provided special features designed for young children on the
VCS version. This is signified by an icon of a small teddy bear.
Amazing isn't it after all these years I was able to acquire a very
good quality version of the game complete with all packaging. Whilst
I am not a great Atari fan it is certainly rewarding having one of
the very first classic computer games lodged into the collection.
Well that was that. Time for something else. What to do? What to do?
I know !!
Atari Game - Missile Command.
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